/* visited by opponent */
uint8_t opp_visited:1;
- uint8_t reserved:3;
+ /* true if the wp is on a circuit */
+ uint8_t on_circuit:1;
- /* absolute position of the waypoint */
-/* int16_t x; */
-/* int16_t y; */
+ uint8_t reserved:2;
union {
struct corn_db corn;
struct tomato_db tomato;
};
+
+ /* to monitor time when corn/ball was removed */
+ /* not optimal... but... we have enough ram */
+ int8_t time_removed;
};
/* database reflecting the status of objects on area */