common/mlx5: fix MMO configuration in DevX queue pair
authorRaja Zidane <rzidane@nvidia.com>
Thu, 28 Oct 2021 13:58:50 +0000 (13:58 +0000)
committerThomas Monjalon <thomas@monjalon.net>
Mon, 8 Nov 2021 08:36:27 +0000 (09:36 +0100)
The QP extension valid bit was not set in the QP creation for MMO
configuration.
That caused the QP not to be connected to the GGA MMO engines,
and any MMO WQE job got CQE with an error.
Set the QP ext bit when MMO is configured.

Fixes: ddda0006188a ("common/mlx5: add MMO configuration for DevX queue pair")

Signed-off-by: Raja Zidane <rzidane@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
drivers/common/mlx5/mlx5_devx_cmds.c

index 49db07f..cecbf54 100644 (file)
@@ -2144,6 +2144,8 @@ mlx5_devx_cmd_create_qp(void *ctx,
                                in, qpc_extension_and_pas_list);
                        void *qpc_ext = MLX5_ADDR_OF(qpc_extension_and_pas_list,
                                qpc_ext_and_pas_list, qpc_data_extension);
+
+                       MLX5_SET(create_qp_in, in, qpc_ext, 1);
                        MLX5_SET(qpc_extension, qpc_ext, mmo, 1);
                }
                MLX5_SET(qpc, qpc, pm_state, MLX5_QP_PM_MIGRATED);