+ return spickle_is_at_pos(side, spickle.pos_packed[side]);
+}
+
+uint8_t spickle_is_deployed(uint8_t side)
+{
+ return spickle_is_at_pos(side, spickle.pos_deployed[side]);
+}
+
+void spickle_deploy(uint8_t side)
+{
+ cs_set_consign(&spickle.csb[side]->cs, spickle.pos_deployed[side]);