+/**
+ * vPMD receive routine that reassembles scattered packets.
+ */
+uint16_t
+fm10k_recv_scattered_pkts_vec(void *rx_queue, struct rte_mbuf **rx_pkts,
+ uint16_t nb_pkts)
+{
+ uint16_t retval = 0;
+
+ while (nb_pkts > RTE_FM10K_MAX_RX_BURST) {
+ uint16_t burst;
+
+ burst = fm10k_recv_scattered_burst_vec(rx_queue,
+ rx_pkts + retval,
+ RTE_FM10K_MAX_RX_BURST);
+ retval += burst;
+ nb_pkts -= burst;
+ if (burst < RTE_FM10K_MAX_RX_BURST)
+ return retval;
+ }
+
+ return retval + fm10k_recv_scattered_burst_vec(rx_queue,
+ rx_pkts + retval,
+ nb_pkts);
+}
+