if (val & (0x1 << offset)) {
int ret;
/* Clear the event first */
I40E_WRITE_REG(hw, I40E_GLGEN_VFLRSTAT(index),
(0x1 << offset));
if (val & (0x1 << offset)) {
int ret;
/* Clear the event first */
I40E_WRITE_REG(hw, I40E_GLGEN_VFLRSTAT(index),
(0x1 << offset));