+ dst[i] = (dst[i] & ~mask) | ((bmp1[i] | bmp2[i]) & mask);
+}
+
+/**
+ * ice_xor_bitmap - bitwise XOR 2 bitmaps and store result in dst bitmap
+ * @dst: Destination bitmap that receive the result of the operation
+ * @bmp1: The first bitmap of XOR operation
+ * @bmp2: The second bitmap to XOR with the first
+ * @size: Size of the bitmaps in bits
+ *
+ * This function performs a bitwise XOR on two "source" bitmaps of the same size
+ * and stores the result to "dst" bitmap. The "dst" bitmap must be of the same
+ * size as the "source" bitmaps to avoid buffer overflows.
+ */
+static inline void
+ice_xor_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
+ const ice_bitmap_t *bmp2, u16 size)
+{
+ ice_bitmap_t mask;
+ u16 i;
+
+ /* Handle all but last chunk */
+ for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
+ dst[i] = bmp1[i] ^ bmp2[i];
+
+ /* We want to only XOR bits within the size. Furthermore, we also do
+ * not want to modify destination bits which are beyond the specified
+ * size. Use a bitmask to ensure that we only modify the bits that are
+ * within the specified size.
+ */
+ mask = LAST_CHUNK_MASK(size);
+ dst[i] = (dst[i] & ~mask) | ((bmp1[i] ^ bmp2[i]) & mask);
+}
+
+/**
+ * ice_andnot_bitmap - bitwise ANDNOT 2 bitmaps and result in dst bitmap
+ * @dst: Destination bitmap that receive the result of the operation
+ * @bmp1: The first bitmap of ANDNOT operation
+ * @bmp2: The second bitmap to ANDNOT operation
+ * @size: Size of the bitmaps in bits
+ *
+ * This function performs a bitwise ANDNOT on two "source" bitmaps of the same
+ * size, and stores the result to "dst" bitmap. The "dst" bitmap must be of the
+ * same size as the "source" bitmaps to avoid buffer overflows.
+ */
+static inline void
+ice_andnot_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
+ const ice_bitmap_t *bmp2, u16 size)
+{
+ ice_bitmap_t mask;
+ u16 i;
+
+ /* Handle all but last chunk */
+ for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
+ dst[i] = bmp1[i] & ~bmp2[i];
+
+ /* We want to only clear bits within the size. Furthermore, we also do
+ * not want to modify destination bits which are beyond the specified
+ * size. Use a bitmask to ensure that we only modify the bits that are
+ * within the specified size.
+ */
+ mask = LAST_CHUNK_MASK(size);
+ dst[i] = (dst[i] & ~mask) | ((bmp1[i] & ~bmp2[i]) & mask);