+/*
+ * FW overlay buffer header
+ */
+struct fw_overlay_buf_hdr {
+ u32 data;
+#define FW_OVERLAY_BUF_HDR_STORM_ID_MASK 0xFF /* Storm ID */
+#define FW_OVERLAY_BUF_HDR_STORM_ID_SHIFT 0
+/* Size of Storm FW overlay buffer in dwords */
+#define FW_OVERLAY_BUF_HDR_BUF_SIZE_MASK 0xFFFFFF
+#define FW_OVERLAY_BUF_HDR_BUF_SIZE_SHIFT 8
+};
+
+