-.. BSD LICENSE
- Copyright(c) 2010-2014 Intel Corporation. All rights reserved.
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions
- are met:
-
- * Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in
- the documentation and/or other materials provided with the
- distribution.
- * Neither the name of Intel Corporation nor the names of its
- contributors may be used to endorse or promote products derived
- from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+.. SPDX-License-Identifier: BSD-3-Clause
+ Copyright(c) 2010-2014 Intel Corporation.
.. _Ring_Library:
* FIFO
-* Maximum size is fixed, the pointers are stored in a table
+* Maximum size is fixed, the objects are stored in a table
+
+* Objects can be pointers or elements of multiple of 4 byte size
* Lockless implementation
The advantages of this data structure over a linked list queue are as follows:
-* Faster; only requires a single Compare-And-Swap instruction of sizeof(void \*) instead of several double-Compare-And-Swap instructions.
+* Faster; only requires a single 32 bit Compare-And-Swap instruction instead of several pointer size Compare-And-Swap instructions.
* Simpler than a full lockless queue.
* Adapted to bulk enqueue/dequeue operations.
- As pointers are stored in a table, a dequeue of several objects will not produce as many cache misses as in a linked queue.
+ As objects are stored in a table, a dequeue of several objects will not produce as many cache misses as in a linked queue.
Also, a bulk dequeue of many objects does not cost more than a dequeue of a simple object.
The disadvantages:
* Size is fixed
-* Having many rings costs more in terms of memory than a linked list queue. An empty ring contains at least N pointers.
+* Having many rings costs more in terms of memory than a linked list queue. An empty ring contains at least N objects.
A simplified representation of a Ring is shown in with consumer and producer head and tail pointers to objects stored in the data structure.
-.. _pg_figure_4:
+.. _figure_ring1:
-**Figure 4. Ring Structure**
+.. figure:: img/ring1.*
-.. image5_png has been replaced
+ Ring Structure
-|ring1|
References for Ring Implementation in FreeBSD*
----------------------------------------------
A ring is identified by a unique name.
It is not possible to create two rings with the same name (rte_ring_create() returns NULL if this is attempted).
-Water Marking
-~~~~~~~~~~~~~
-
-The ring can have a high water mark (threshold).
-Once an enqueue operation reaches the high water mark, the producer is notified, if the water mark is configured.
-
-This mechanism can be used, for example, to exert a back pressure on I/O to inform the LAN to PAUSE.
-
-Debug
-~~~~~
-
-When debug is enabled (CONFIG_RTE_LIBRTE_RING_DEBUG is set),
-the library stores some per-ring statistic counters about the number of enqueues/dequeues.
-These statistics are per-core to avoid concurrent accesses or atomic operations.
-
Use Cases
---------
Use cases for the Ring library include:
- * Communication between applications in the IntelĀ® DPDK
+ * Communication between applications in the DPDK
* Used by memory pool allocator
If there is not enough room in the ring (this is detected by checking cons_tail), it returns an error.
-.. image6_png has been replaced
-|ring-enqueue1|
+.. _figure_ring-enqueue1:
+
+.. figure:: img/ring-enqueue1.*
+
+ Enqueue first step
+
Enqueue Second Step
^^^^^^^^^^^^^^^^^^^
The second step is to modify *ring->prod_head* in ring structure to point to the same location as prod_next.
-A pointer to the added object is copied in the ring (obj4).
+The added object is copied in the ring (obj4).
+
+
+.. _figure_ring-enqueue2:
+
+.. figure:: img/ring-enqueue2.*
-.. image7_png has been replaced
+ Enqueue second step
-|ring-enqueue2|
Enqueue Last Step
^^^^^^^^^^^^^^^^^
Once the object is added in the ring, ring->prod_tail in the ring structure is modified to point to the same location as *ring->prod_head*.
The enqueue operation is finished.
-.. image8_png has been replaced
-|ring-enqueue3|
+.. _figure_ring-enqueue3:
+
+.. figure:: img/ring-enqueue3.*
+
+ Enqueue last step
+
Single Consumer Dequeue
~~~~~~~~~~~~~~~~~~~~~~~
If there are not enough objects in the ring (this is detected by checking prod_tail), it returns an error.
-.. image9_png has been replaced
-|ring-dequeue1|
+.. _figure_ring-dequeue1:
+
+.. figure:: img/ring-dequeue1.*
+
+ Dequeue last step
+
Dequeue Second Step
^^^^^^^^^^^^^^^^^^^
The second step is to modify ring->cons_head in the ring structure to point to the same location as cons_next.
-The pointer to the dequeued object (obj1) is copied in the pointer given by the user.
+The dequeued object (obj1) is copied in the pointer given by the user.
+
-.. image10_png has been replaced
+.. _figure_ring-dequeue2:
+
+.. figure:: img/ring-dequeue2.*
+
+ Dequeue second step
-|ring-dequeue2|
Dequeue Last Step
^^^^^^^^^^^^^^^^^
Finally, ring->cons_tail in the ring structure is modified to point to the same location as ring->cons_head.
The dequeue operation is finished.
-.. image11_png has been replaced
-|ring-dequeue3|
+.. _figure_ring-dequeue3:
+
+.. figure:: img/ring-dequeue3.*
+
+ Dequeue last step
+
Multiple Producers Enqueue
~~~~~~~~~~~~~~~~~~~~~~~~~~
The initial state is to have a prod_head and prod_tail pointing at the same location.
-MC Enqueue First Step
-^^^^^^^^^^^^^^^^^^^^^
+Multiple Producers Enqueue First Step
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
On both cores, *ring->prod_head* and ring->cons_tail are copied in local variables.
The prod_next local variable points to the next element of the table,
If there is not enough room in the ring (this is detected by checking cons_tail), it returns an error.
-.. image12_png has been replaced
-|ring-mp-enqueue1|
+.. _figure_ring-mp-enqueue1:
+
+.. figure:: img/ring-mp-enqueue1.*
+
+ Multiple producer enqueue first step
+
-MC Enqueue Second Step
-^^^^^^^^^^^^^^^^^^^^^^
+Multiple Producers Enqueue Second Step
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The second step is to modify ring->prod_head in the ring structure to point to the same location as prod_next.
This operation is done using a Compare And Swap (CAS) instruction, which does the following operations atomically:
In the figure, the operation succeeded on core 1, and step one restarted on core 2.
-.. image13_png has been replaced
-|ring-mp-enqueue2|
+.. _figure_ring-mp-enqueue2:
+
+.. figure:: img/ring-mp-enqueue2.*
+
+ Multiple producer enqueue second step
+
-MC Enqueue Third Step
-^^^^^^^^^^^^^^^^^^^^^
+Multiple Producers Enqueue Third Step
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The CAS operation is retried on core 2 with success.
The core 1 updates one element of the ring(obj4), and the core 2 updates another one (obj5).
-.. image14_png has been replaced
-|ring-mp-enqueue3|
+.. _figure_ring-mp-enqueue3:
-MC Enqueue Fourth Step
-^^^^^^^^^^^^^^^^^^^^^^
+.. figure:: img/ring-mp-enqueue3.*
+
+ Multiple producer enqueue third step
+
+
+Multiple Producers Enqueue Fourth Step
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Each core now wants to update ring->prod_tail.
A core can only update it if ring->prod_tail is equal to the prod_head local variable.
This is only true on core 1. The operation is finished on core 1.
-.. image15_png has been replaced
-|ring-mp-enqueue4|
+.. _figure_ring-mp-enqueue4:
+
+.. figure:: img/ring-mp-enqueue4.*
-MC Enqueue Last Step
-^^^^^^^^^^^^^^^^^^^^
+ Multiple producer enqueue fourth step
+
+
+Multiple Producers Enqueue Last Step
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Once ring->prod_tail is updated by core 1, core 2 is allowed to update it too.
The operation is also finished on core 2.
-.. image16_png has been replaced
-|ring-mp-enqueue5|
+.. _figure_ring-mp-enqueue5:
+
+.. figure:: img/ring-mp-enqueue5.*
+
+ Multiple producer enqueue last step
+
Modulo 32-bit Indexes
~~~~~~~~~~~~~~~~~~~~~
In the preceding figures, the prod_head, prod_tail, cons_head and cons_tail indexes are represented by arrows.
In the actual implementation, these values are not between 0 and size(ring)-1 as would be assumed.
-The indexes are between 0 and 2^32 -1, and we mask their value when we access the pointer table (the ring itself).
+The indexes are between 0 and 2^32 -1, and we mask their value when we access the object table (the ring itself).
32-bit modulo also implies that operations on indexes (such as, add/subtract) will automatically do 2^32 modulo
if the result overflows the 32-bit number range.
In addition, the four indexes are defined as unsigned 16-bit integers,
as opposed to unsigned 32-bit integers in the more realistic case.
-.. image17_png has been replaced
-|ring-modulo1|
+.. _figure_ring-modulo1:
+
+.. figure:: img/ring-modulo1.*
+
+ Modulo 32-bit indexes - Example 1
+
This ring contains 11000 entries.
-.. image18_png has been replaced
-|ring-modulo2|
+.. _figure_ring-modulo2:
+
+.. figure:: img/ring-modulo2.*
+
+ Modulo 32-bit indexes - Example 2
+
This ring contains 12536 entries.
* `bufring.c in FreeBSD <http://svn.freebsd.org/viewvc/base/release/8.0.0/sys/kern/subr_bufring.c?revision=199625&view=markup>`_ (version 8)
* `Linux Lockless Ring Buffer Design <http://lwn.net/Articles/340400/>`_
-
-.. |ring1| image:: img/ring1.svg
-
-.. |ring-enqueue1| image:: img/ring-enqueue1.svg
-
-.. |ring-enqueue2| image:: img/ring-enqueue2.svg
-
-.. |ring-enqueue3| image:: img/ring-enqueue3.svg
-
-.. |ring-dequeue1| image:: img/ring-dequeue1.svg
-
-.. |ring-dequeue2| image:: img/ring-dequeue2.svg
-
-.. |ring-dequeue3| image:: img/ring-dequeue3.svg
-
-.. |ring-mp-enqueue1| image:: img/ring-mp-enqueue1.svg
-
-.. |ring-mp-enqueue2| image:: img/ring-mp-enqueue2.svg
-
-.. |ring-mp-enqueue3| image:: img/ring-mp-enqueue3.svg
-
-.. |ring-mp-enqueue4| image:: img/ring-mp-enqueue4.svg
-
-.. |ring-mp-enqueue5| image:: img/ring-mp-enqueue5.svg
-
-.. |ring-modulo1| image:: img/ring-modulo1.svg
-
-.. |ring-modulo2| image:: img/ring-modulo2.svg