#include "ice_common.h"
+#define GL_MNG_DEF_DEVID 0x000B611C
+
/**
* ice_aq_read_nvm
* @hw: pointer to the HW struct
case GLGEN_CSR_DEBUG_C:
case GLGEN_RSTAT:
case GLPCI_LBARCTRL:
+ case GL_MNG_DEF_DEVID:
case GLNVM_GENS:
case GLNVM_FLA:
case PF_FUNC_RID:
break;
}
- for (i = 0; i <= ICE_NVM_ACCESS_GL_HIDA_MAX; i++)
+ for (i = 0; i <= GL_HIDA_MAX_INDEX; i++)
if (offset == (u32)GL_HIDA(i))
return ICE_SUCCESS;
- for (i = 0; i <= ICE_NVM_ACCESS_GL_HIBA_MAX; i++)
+ for (i = 0; i <= GL_HIBA_MAX_INDEX; i++)
if (offset == (u32)GL_HIBA(i))
return ICE_SUCCESS;