#include "rte_efd.h"
#if defined(RTE_ARCH_X86)
#include "rte_efd_x86.h"
+#elif defined(RTE_ARCH_ARM64)
+#include "rte_efd_arm64.h"
#endif
#define EFD_KEY(key_idx, table) (table->keys + ((key_idx) * table->key_len))
enum efd_lookup_internal_function {
EFD_LOOKUP_SCALAR = 0,
EFD_LOOKUP_AVX2,
+ EFD_LOOKUP_NEON,
EFD_LOOKUP_NUM
};
if (RTE_EFD_VALUE_NUM_BITS > 3 && rte_cpu_get_flag_enabled(RTE_CPUFLAG_AVX2))
table->lookup_fn = EFD_LOOKUP_AVX2;
else
+#endif
+#if defined(RTE_ARCH_ARM64)
+ /*
+ * For less than or equal to 16 bits, scalar function performs better
+ * than vectorised version
+ */
+ if (RTE_EFD_VALUE_NUM_BITS > 16 &&
+ rte_cpu_get_flag_enabled(RTE_CPUFLAG_NEON))
+ table->lookup_fn = EFD_LOOKUP_NEON;
+ else
#endif
table->lookup_fn = EFD_LOOKUP_SCALAR;
group->lookup_table,
hash_val_a,
hash_val_b);
+ break;
+#endif
+#if defined(RTE_ARCH_ARM64)
+ case EFD_LOOKUP_NEON:
+ return efd_lookup_internal_neon(group->hash_idx,
+ group->lookup_table,
+ hash_val_a,
+ hash_val_b);
+ break;
#endif
case EFD_LOOKUP_SCALAR:
/* Fall-through */