#include <stdint.h>
#include <stdio.h>
+#include <stdbool.h>
#include <limits.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
+#include <sys/queue.h>
#include <errno.h>
#include <pthread.h>
struct vhost_user_socket {
char *path;
int listenfd;
+ bool is_server;
+ bool reconnect;
};
struct vhost_user_connection {
#define MAX_VIRTIO_BACKLOG 128
-static void vhost_user_new_connection(int fd, void *data, int *remove);
+static void vhost_user_server_new_connection(int fd, void *data, int *remove);
static void vhost_user_msg_handler(int fd, void *dat, int *remove);
+static int vhost_user_create_client(struct vhost_user_socket *vsocket);
static struct vhost_user vhost_user = {
.fdset = {
[VHOST_USER_SEND_RARP] = "VHOST_USER_SEND_RARP",
};
-/**
- * Create a unix domain socket, bind to path and listen for connection.
- * @return
- * socket fd or -1 on failure
- */
-static int
-uds_socket(const char *path)
-{
- struct sockaddr_un un;
- int sockfd;
- int ret;
-
- if (path == NULL)
- return -1;
-
- sockfd = socket(AF_UNIX, SOCK_STREAM, 0);
- if (sockfd < 0)
- return -1;
- RTE_LOG(INFO, VHOST_CONFIG, "socket created, fd:%d\n", sockfd);
-
- memset(&un, 0, sizeof(un));
- un.sun_family = AF_UNIX;
- snprintf(un.sun_path, sizeof(un.sun_path), "%s", path);
- ret = bind(sockfd, (struct sockaddr *)&un, sizeof(un));
- if (ret == -1) {
- RTE_LOG(ERR, VHOST_CONFIG, "fail to bind fd:%d, remove file:%s and try again.\n",
- sockfd, path);
- goto err;
- }
- RTE_LOG(INFO, VHOST_CONFIG, "bind to %s\n", path);
-
- ret = listen(sockfd, MAX_VIRTIO_BACKLOG);
- if (ret == -1)
- goto err;
-
- return sockfd;
-
-err:
- close(sockfd);
- return -1;
-}
-
/* return bytes# of read on success or negative val on failure. */
static int
read_fd_message(int sockfd, char *buf, int buflen, int *fds, int fd_num)
return ret;
}
-/* call back when there is new vhost-user connection. */
+
static void
-vhost_user_new_connection(int fd, void *dat, int *remove __rte_unused)
+vhost_user_add_connection(int fd, struct vhost_user_socket *vsocket)
{
- struct vhost_user_socket *vsocket = dat;
- int conn_fd;
- struct vhost_user_connection *conn;
int vid;
- unsigned int size;
-
- conn_fd = accept(fd, NULL, NULL);
- RTE_LOG(INFO, VHOST_CONFIG,
- "new virtio connection is %d\n", conn_fd);
- if (conn_fd < 0)
- return;
+ size_t size;
+ struct vhost_user_connection *conn;
- conn = calloc(1, sizeof(*conn));
+ conn = malloc(sizeof(*conn));
if (conn == NULL) {
- close(conn_fd);
+ close(fd);
return;
}
vid = vhost_new_device();
if (vid == -1) {
+ close(fd);
free(conn);
- close(conn_fd);
return;
}
conn->vsocket = vsocket;
conn->vid = vid;
- fdset_add(&vhost_user.fdset,
- conn_fd, vhost_user_msg_handler, NULL, conn);
+ fdset_add(&vhost_user.fdset, fd, vhost_user_msg_handler, NULL, conn);
+}
+
+/* call back when there is new vhost-user connection from client */
+static void
+vhost_user_server_new_connection(int fd, void *dat, int *remove __rte_unused)
+{
+ struct vhost_user_socket *vsocket = dat;
+
+ fd = accept(fd, NULL, NULL);
+ if (fd < 0)
+ return;
+
+ RTE_LOG(INFO, VHOST_CONFIG, "new vhost user connection is %d\n", fd);
+ vhost_user_add_connection(fd, vsocket);
}
/* callback when there is message on the connfd */
vid = conn->vid;
ret = read_vhost_message(connfd, &msg);
if (ret <= 0 || msg.request >= VHOST_USER_MAX) {
+ struct vhost_user_socket *vsocket = conn->vsocket;
+
if (ret < 0)
RTE_LOG(ERR, VHOST_CONFIG,
"vhost read message failed\n");
free(conn);
vhost_destroy_device(vid);
+ if (vsocket->reconnect)
+ vhost_user_create_client(vsocket);
+
return;
}
}
}
-/**
- * Creates and initialise the vhost server.
- */
-int
-rte_vhost_driver_register(const char *path)
+static int
+create_unix_socket(const char *path, struct sockaddr_un *un, bool is_server)
{
- struct vhost_user_socket *vsocket;
+ int fd;
- pthread_mutex_lock(&vhost_user.mutex);
+ fd = socket(AF_UNIX, SOCK_STREAM, 0);
+ if (fd < 0)
+ return -1;
+ RTE_LOG(INFO, VHOST_CONFIG, "vhost-user %s: socket created, fd: %d\n",
+ is_server ? "server" : "client", fd);
- if (vhost_user.vsocket_cnt == MAX_VHOST_SOCKET) {
+ memset(un, 0, sizeof(*un));
+ un->sun_family = AF_UNIX;
+ strncpy(un->sun_path, path, sizeof(un->sun_path));
+
+ return fd;
+}
+
+static int
+vhost_user_create_server(struct vhost_user_socket *vsocket)
+{
+ int fd;
+ int ret;
+ struct sockaddr_un un;
+ const char *path = vsocket->path;
+
+ fd = create_unix_socket(path, &un, vsocket->is_server);
+ if (fd < 0)
+ return -1;
+
+ ret = bind(fd, (struct sockaddr *)&un, sizeof(un));
+ if (ret < 0) {
RTE_LOG(ERR, VHOST_CONFIG,
- "error: the number of servers reaches maximum\n");
- pthread_mutex_unlock(&vhost_user.mutex);
+ "failed to bind to %s: %s; remove it and try again\n",
+ path, strerror(errno));
+ goto err;
+ }
+ RTE_LOG(INFO, VHOST_CONFIG, "bind to %s\n", path);
+
+ ret = listen(fd, MAX_VIRTIO_BACKLOG);
+ if (ret < 0)
+ goto err;
+
+ vsocket->listenfd = fd;
+ fdset_add(&vhost_user.fdset, fd, vhost_user_server_new_connection,
+ NULL, vsocket);
+
+ return 0;
+
+err:
+ close(fd);
+ return -1;
+}
+
+struct vhost_user_reconnect {
+ struct sockaddr_un un;
+ int fd;
+ struct vhost_user_socket *vsocket;
+
+ TAILQ_ENTRY(vhost_user_reconnect) next;
+};
+
+TAILQ_HEAD(vhost_user_reconnect_tailq_list, vhost_user_reconnect);
+struct vhost_user_reconnect_list {
+ struct vhost_user_reconnect_tailq_list head;
+ pthread_mutex_t mutex;
+};
+
+static struct vhost_user_reconnect_list reconn_list;
+static pthread_t reconn_tid;
+
+static void *
+vhost_user_client_reconnect(void *arg __rte_unused)
+{
+ struct vhost_user_reconnect *reconn, *next;
+
+ while (1) {
+ pthread_mutex_lock(&reconn_list.mutex);
+
+ /*
+ * An equal implementation of TAILQ_FOREACH_SAFE,
+ * which does not exist on all platforms.
+ */
+ for (reconn = TAILQ_FIRST(&reconn_list.head);
+ reconn != NULL; reconn = next) {
+ next = TAILQ_NEXT(reconn, next);
+
+ if (connect(reconn->fd, (struct sockaddr *)&reconn->un,
+ sizeof(reconn->un)) < 0)
+ continue;
+
+ RTE_LOG(INFO, VHOST_CONFIG,
+ "%s: connected\n", reconn->vsocket->path);
+ vhost_user_add_connection(reconn->fd, reconn->vsocket);
+ TAILQ_REMOVE(&reconn_list.head, reconn, next);
+ free(reconn);
+ }
+
+ pthread_mutex_unlock(&reconn_list.mutex);
+ sleep(1);
+ }
+
+ return NULL;
+}
+
+static int
+vhost_user_reconnect_init(void)
+{
+ int ret;
+
+ pthread_mutex_init(&reconn_list.mutex, NULL);
+ TAILQ_INIT(&reconn_list.head);
+
+ ret = pthread_create(&reconn_tid, NULL,
+ vhost_user_client_reconnect, NULL);
+ if (ret < 0)
+ RTE_LOG(ERR, VHOST_CONFIG, "failed to create reconnect thread");
+
+ return ret;
+}
+
+static int
+vhost_user_create_client(struct vhost_user_socket *vsocket)
+{
+ int fd;
+ int ret;
+ struct sockaddr_un un;
+ const char *path = vsocket->path;
+ struct vhost_user_reconnect *reconn;
+
+ fd = create_unix_socket(path, &un, vsocket->is_server);
+ if (fd < 0)
return -1;
+
+ ret = connect(fd, (struct sockaddr *)&un, sizeof(un));
+ if (ret == 0) {
+ vhost_user_add_connection(fd, vsocket);
+ return 0;
}
- vsocket = calloc(sizeof(struct vhost_user_socket), 1);
- if (vsocket == NULL) {
- pthread_mutex_unlock(&vhost_user.mutex);
+ RTE_LOG(ERR, VHOST_CONFIG,
+ "failed to connect to %s: %s\n",
+ path, strerror(errno));
+
+ if (!vsocket->reconnect) {
+ close(fd);
return -1;
}
- vsocket->listenfd = uds_socket(path);
- if (vsocket->listenfd < 0) {
- free(vsocket);
- pthread_mutex_unlock(&vhost_user.mutex);
+ RTE_LOG(ERR, VHOST_CONFIG, "%s: reconnecting...\n", path);
+ reconn = malloc(sizeof(*reconn));
+ reconn->un = un;
+ reconn->fd = fd;
+ reconn->vsocket = vsocket;
+ pthread_mutex_lock(&reconn_list.mutex);
+ TAILQ_INSERT_TAIL(&reconn_list.head, reconn, next);
+ pthread_mutex_unlock(&reconn_list.mutex);
+
+ return 0;
+}
+
+/*
+ * Register a new vhost-user socket; here we could act as server
+ * (the default case), or client (when RTE_VHOST_USER_CLIENT) flag
+ * is set.
+ */
+int
+rte_vhost_driver_register(const char *path, uint64_t flags)
+{
+ int ret = -1;
+ struct vhost_user_socket *vsocket;
+
+ if (!path)
return -1;
+
+ pthread_mutex_lock(&vhost_user.mutex);
+
+ if (vhost_user.vsocket_cnt == MAX_VHOST_SOCKET) {
+ RTE_LOG(ERR, VHOST_CONFIG,
+ "error: the number of vhost sockets reaches maximum\n");
+ goto out;
}
+ vsocket = malloc(sizeof(struct vhost_user_socket));
+ if (!vsocket)
+ goto out;
+ memset(vsocket, 0, sizeof(struct vhost_user_socket));
vsocket->path = strdup(path);
- fdset_add(&vhost_user.fdset, vsocket->listenfd,
- vhost_user_new_connection, NULL, vsocket);
+ if ((flags & RTE_VHOST_USER_CLIENT) != 0) {
+ vsocket->reconnect = !(flags & RTE_VHOST_USER_NO_RECONNECT);
+ if (vsocket->reconnect && reconn_tid == 0) {
+ if (vhost_user_reconnect_init() < 0)
+ goto out;
+ }
+ ret = vhost_user_create_client(vsocket);
+ } else {
+ vsocket->is_server = true;
+ ret = vhost_user_create_server(vsocket);
+ }
+ if (ret < 0) {
+ free(vsocket->path);
+ free(vsocket);
+ goto out;
+ }
vhost_user.vsockets[vhost_user.vsocket_cnt++] = vsocket;
+
+out:
pthread_mutex_unlock(&vhost_user.mutex);
- return 0;
+ return ret;
}
-
/**
- * Unregister the specified vhost server
+ * Unregister the specified vhost socket
*/
int
rte_vhost_driver_unregister(const char *path)
for (i = 0; i < vhost_user.vsocket_cnt; i++) {
if (!strcmp(vhost_user.vsockets[i]->path, path)) {
- fdset_del(&vhost_user.fdset,
- vhost_user.vsockets[i]->listenfd);
+ if (vhost_user.vsockets[i]->is_server) {
+ fdset_del(&vhost_user.fdset,
+ vhost_user.vsockets[i]->listenfd);
+ close(vhost_user.vsockets[i]->listenfd);
+ unlink(path);
+ }
- close(vhost_user.vsockets[i]->listenfd);
free(vhost_user.vsockets[i]->path);
free(vhost_user.vsockets[i]);
- unlink(path);
-
count = --vhost_user.vsocket_cnt;
vhost_user.vsockets[i] = vhost_user.vsockets[count];
vhost_user.vsockets[count] = NULL;