#define TRAJ_FLAGS_SMALL_DIST (END_TRAJ|END_BLOCKING|END_INTR)
/* default acc */
-#define ACC_DIST 15.
-#define ACC_ANGLE 15.
+#define ACC_DIST 12.
+#define ACC_ANGLE 16.
/* default speeds */
-#define SPEED_DIST_FAST 2500.
-#define SPEED_ANGLE_FAST 2000.
-#define SPEED_DIST_SLOW 1000.
-#define SPEED_ANGLE_SLOW 1000.
-#define SPEED_DIST_VERY_SLOW 400.
-#define SPEED_ANGLE_VERY_SLOW 400.
+#define SPEED_DIST_FAST 1200.
+#define SPEED_ANGLE_FAST 800.
+#define SPEED_DIST_SLOW 500.
+#define SPEED_ANGLE_SLOW 500.
+#define SPEED_DIST_VERY_SLOW 200.
+#define SPEED_ANGLE_VERY_SLOW 200.
+
+#define SPEED_CLITOID_SLOW 250.
+#define SPEED_CLITOID_FAST 500.
+
/* strat infos structures */
struct strat_conf {
uint8_t dump_enabled;
-#define STRAT_CONF_XXX 0x01
+ uint8_t opp_orange;
+ uint8_t orphan_tomato;
+
+ int8_t prev_wait_obstacle;
+
+#define STRAT_CONF_OUR_ORANGE 0x01
+#define STRAT_CONF_WAIT_OBSTACLE 0x02
+#define STRAT_CONF_STRAIGHT_BEGIN 0x04
uint8_t flags;
};
extern struct strat_conf strat_conf;
+extern volatile uint8_t strat_lpack60;
+extern volatile uint8_t strat_rpack60;
+extern volatile uint8_t strat_want_pack;
/* in strat.c */
void strat_conf_dump(const char *caller);
void strat_goto_near(int16_t x, int16_t y, uint16_t dist);
uint8_t strat_main(void);
void strat_event(void *dummy);
+void strat_event_enable(void);
+void strat_event_disable(void);
+uint8_t prepare_hill(uint8_t orange_color, int16_t posx);
+uint8_t run_to_the_hills(uint8_t orange_color);
+uint8_t get_orphan_tomatoes(void);
#endif