regex/mlx5: refactor HW queue objects
authorRaja Zidane <rzidane@nvidia.com>
Tue, 5 Oct 2021 12:27:33 +0000 (12:27 +0000)
committerThomas Monjalon <thomas@monjalon.net>
Tue, 5 Oct 2021 16:15:40 +0000 (18:15 +0200)
commit2700326085033fd13339a8de31f58a95d1ee9c3f
tree765d0a8b814531ab9d90f4134369f508d9e34d68
parentbab51810b6013179f747411a119cd55bee9b74b3
regex/mlx5: refactor HW queue objects

The mlx5 PMD for regex class uses an MMO WQE operated by the GGA engine
in BF devices.
Currently, all the MMO WQEs are managed by the SQ object.
Starting from BF3, the queue of the MMO WQEs should be connected to the
GGA engine using a new configuration, MMO, that will be supported only
in the QP object.
The FW introduced new capabilities to define whether the MMO
configuration should be configured for the GGA queue.
Replace all the GGA queue objects to QP, set MMO configuration according
to the new FW capabilities.

Signed-off-by: Raja Zidane <rzidane@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
drivers/regex/mlx5/mlx5_regex.c
drivers/regex/mlx5/mlx5_regex.h
drivers/regex/mlx5/mlx5_regex_control.c
drivers/regex/mlx5/mlx5_regex_fastpath.c