mbuf: fix reset on mbuf free
m->nb_seg must be reset on mbuf free whatever the value of m->next,
because it can happen that m->nb_seg is != 1. For instance in this
case:
m1 = rte_pktmbuf_alloc(mp);
rte_pktmbuf_append(m1, 500);
m2 = rte_pktmbuf_alloc(mp);
rte_pktmbuf_append(m2, 500);
rte_pktmbuf_chain(m1, m2);
m0 = rte_pktmbuf_alloc(mp);
rte_pktmbuf_append(m0, 500);
rte_pktmbuf_chain(m0, m1);
As rte_pktmbuf_chain() does not reset nb_seg in the initial m1
segment (this is not required), after this code the mbuf chain
have 3 segments:
- m0: next=m1, nb_seg=3
- m1: next=m2, nb_seg=2
- m2: next=NULL, nb_seg=1
Then split this chain between m1 and m2, it would result in 2 packets:
- first packet
- m0: next=m1, nb_seg=2
- m1: next=NULL, nb_seg=2
- second packet
- m2: next=NULL, nb_seg=1
Freeing the first packet will not restore nb_seg=1 in the second
segment. This is an issue because it is expected that mbufs stored
in pool have their nb_seg field set to 1.
Fixes:
8f094a9ac5d7 ("mbuf: set mbuf fields while in pool")
Cc: stable@dpdk.org
Signed-off-by: Olivier Matz <olivier.matz@6wind.com>
Acked-by: Morten Brørup <mb@smartsharesystems.com>
Acked-by: Ajit Khaparde <ajit.khaparde@broadcom.com>
Acked-by: Konstantin Ananyev <konstantin.ananyev@intel.com>
Tested-by: Ali Alnubani <alialnu@nvidia.com>