+/** Parse tokens for destroy command. */
+static int
+parse_destroy(struct context *ctx, const struct token *token,
+ const char *str, unsigned int len,
+ void *buf, unsigned int size)
+{
+ struct buffer *out = buf;
+
+ /* Token name must match. */
+ if (parse_default(ctx, token, str, len, NULL, 0) < 0)
+ return -1;
+ /* Nothing else to do if there is no buffer. */
+ if (!out)
+ return len;
+ if (!out->command) {
+ if (ctx->curr != DESTROY)
+ return -1;
+ if (sizeof(*out) > size)
+ return -1;
+ out->command = ctx->curr;
+ ctx->object = out;
+ out->args.destroy.rule =
+ (void *)RTE_ALIGN_CEIL((uintptr_t)(out + 1),
+ sizeof(double));
+ return len;
+ }
+ if (((uint8_t *)(out->args.destroy.rule + out->args.destroy.rule_n) +
+ sizeof(*out->args.destroy.rule)) > (uint8_t *)out + size)
+ return -1;
+ ctx->object = out->args.destroy.rule + out->args.destroy.rule_n++;
+ return len;
+}
+