Reduced max chunk pool cache size from RTE_MEMPOOL_CACHE_MAX_SIZE(512)
to 128.
If chunk pool cache is empty, it gets filled during arm. Filling 512
entries at a time will fail arm if timeout is shorter, hence
reduce the pool cache size.
Fixes:
0e792433d051 ("event/cnxk: create and free timer adapter")
Cc: stable@dpdk.org
Signed-off-by: Shijith Thotton <sthotton@marvell.com>
snprintf(pool_name, sizeof(pool_name), "cnxk_tim_chunk_pool%d",
tim_ring->ring_id);
- if (cache_sz > RTE_MEMPOOL_CACHE_MAX_SIZE)
- cache_sz = RTE_MEMPOOL_CACHE_MAX_SIZE;
+ if (cache_sz > CNXK_TIM_MAX_POOL_CACHE_SZ)
+ cache_sz = CNXK_TIM_MAX_POOL_CACHE_SZ;
cache_sz = cache_sz != 0 ? cache_sz : 2;
tim_ring->nb_chunks += (cache_sz * rte_lcore_count());
if (!tim_ring->disable_npa) {
#define CNXK_TIM_NB_CHUNK_SLOTS(sz) (((sz) / CNXK_TIM_CHUNK_ALIGNMENT) - 1)
#define CNXK_TIM_MIN_CHUNK_SLOTS (0x1)
#define CNXK_TIM_MAX_CHUNK_SLOTS (0x1FFE)
+#define CNXK_TIM_MAX_POOL_CACHE_SZ (128)
#define CN9K_TIM_MIN_TMO_TKS (256)