{
struct rte_mp_msg *reply_msg;
struct pending_request *pending_req, *exist;
- int ret;
+ int ret = -1;
pending_req = calloc(1, sizeof(*pending_req));
reply_msg = calloc(1, sizeof(*reply_msg));
goto fail;
}
+ /*
+ * set the alarm before sending message. there are two possible error
+ * scenarios to consider here:
+ *
+ * - if the alarm set fails, we free the memory right there
+ * - if the alarm set succeeds but sending message fails, then the alarm
+ * will trigger and clean up the memory
+ *
+ * Even if the alarm triggers too early (i.e. immediately), we're still
+ * holding the lock to pending requests queue, so the interrupt thread
+ * will just spin until we release the lock, and either release the
+ * memory, or doesn't find any pending requests in the queue because we
+ * never added any due to send message failure.
+ */
+ if (rte_eal_alarm_set(ts->tv_sec * 1000000 + ts->tv_nsec / 1000,
+ async_reply_handle, pending_req) < 0) {
+ RTE_LOG(ERR, EAL, "Fail to set alarm for request %s:%s\n",
+ dst, req->name);
+ ret = -1;
+ goto fail;
+ }
+
ret = send_msg(dst, req, MP_REQ);
if (ret < 0) {
RTE_LOG(ERR, EAL, "Fail to send request %s:%s\n",
param->user_reply.nb_sent++;
- if (rte_eal_alarm_set(ts->tv_sec * 1000000 + ts->tv_nsec / 1000,
- async_reply_handle, pending_req) < 0) {
- RTE_LOG(ERR, EAL, "Fail to set alarm for request %s:%s\n",
- dst, req->name);
- rte_panic("Fix the above shit to properly free all memory\n");
- }
-
return 0;
fail:
free(pending_req);