On i686 builds, the uin64_t type is 64-bits in size but is aligned to
32-bits only. This causes mbuf fields for rearm_data to not be 16-byte
aligned on 32-bit builds, which causes errors with some vector PMDs which
expect the rearm data to be aligned as on 64-bit.
Given that we cannot use the extra space in the data structures anyway, as
it's already used on 64-bit builds, we can just force alignment of the
physical address in the mbuf to 8-bytes in all cases. This has no effect on
64-bit systems, but fixes the updated PMDs on 32-bit.
Fixes:
f4356d7ca168 ("net/i40e: eliminate mbuf write on rearm")
Fixes:
f160666a1073 ("net/ixgbe: eliminate mbuf write on rearm")
Signed-off-by: Bruce Richardson <bruce.richardson@intel.com>
MARKER cacheline0;
void *buf_addr; /**< Virtual address of segment buffer. */
- phys_addr_t buf_physaddr; /**< Physical address of segment buffer. */
+ /**
+ * Physical address of segment buffer.
+ * Force alignment to 8-bytes, so as to ensure we have the exact
+ * same mbuf cacheline0 layout for 32-bit and 64-bit. This makes
+ * working on vector drivers easier.
+ */
+ phys_addr_t buf_physaddr __rte_aligned(sizeof(phys_addr_t));
/* next 8 bytes are initialised on RX descriptor rearm */
MARKER64 rearm_data;