Mark internal variables static to avoid potential redefinition
errors later on.
Signed-off-by: Natalie Samsonov <nsamsono@marvell.com>
Reviewed-by: Yelena Krivosheev <yelena@marvell.com>
[0 ... PP2_NUM_PKT_PROC - 1] = MRVL_MUSDK_BPOOLS_RESERVED
};
-struct pp2_bpool *mrvl_port_to_bpool_lookup[RTE_MAX_ETHPORTS];
-int mrvl_port_bpool_size[PP2_NUM_PKT_PROC][PP2_BPOOL_NUM_POOLS][RTE_MAX_LCORE];
-uint64_t cookie_addr_high = MRVL_COOKIE_ADDR_INVALID;
+static struct pp2_bpool *mrvl_port_to_bpool_lookup[RTE_MAX_ETHPORTS];
+static int mrvl_port_bpool_size[PP2_NUM_PKT_PROC][PP2_BPOOL_NUM_POOLS][RTE_MAX_LCORE];
+static uint64_t cookie_addr_high = MRVL_COOKIE_ADDR_INVALID;
int mrvl_logtype;