--- /dev/null
+/*-
+ * BSD LICENSE
+ *
+ * Copyright 2017 NXP.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of NXP nor the names of its
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef __DPAA_RBTREE_H
+#define __DPAA_RBTREE_H
+
+#include <rte_common.h>
+/************/
+/* RB-trees */
+/************/
+
+/* Linux has a good RB-tree implementation, that we can't use (GPL). It also has
+ * a flat/hooked-in interface that virtually requires license-contamination in
+ * order to write a caller-compatible implementation. Instead, I've created an
+ * RB-tree encapsulation on top of linux's primitives (it does some of the work
+ * the client logic would normally do), and this gives us something we can
+ * reimplement on LWE. Unfortunately there's no good+free RB-tree
+ * implementations out there that are license-compatible and "flat" (ie. no
+ * dynamic allocation). I did find a malloc-based one that I could convert, but
+ * that will be a task for later on. For now, LWE's RB-tree is implemented using
+ * an ordered linked-list.
+ *
+ * Note, the only linux-esque type is "struct rb_node", because it's used
+ * statically in the exported header, so it can't be opaque. Our version doesn't
+ * include a "rb_parent_color" field because we're doing linked-list instead of
+ * a true rb-tree.
+ */
+
+struct rb_node {
+ struct rb_node *prev, *next;
+};
+
+struct dpa_rbtree {
+ struct rb_node *head, *tail;
+};
+
+#define DPAA_RBTREE { NULL, NULL }
+static inline void dpa_rbtree_init(struct dpa_rbtree *tree)
+{
+ tree->head = tree->tail = NULL;
+}
+
+#define QMAN_NODE2OBJ(ptr, type, node_field) \
+ (type *)((char *)ptr - offsetof(type, node_field))
+
+#define IMPLEMENT_DPAA_RBTREE(name, type, node_field, val_field) \
+static inline int name##_push(struct dpa_rbtree *tree, type *obj) \
+{ \
+ struct rb_node *node = tree->head; \
+ if (!node) { \
+ tree->head = tree->tail = &obj->node_field; \
+ obj->node_field.prev = obj->node_field.next = NULL; \
+ return 0; \
+ } \
+ while (node) { \
+ type *item = QMAN_NODE2OBJ(node, type, node_field); \
+ if (obj->val_field == item->val_field) \
+ return -EBUSY; \
+ if (obj->val_field < item->val_field) { \
+ if (tree->head == node) \
+ tree->head = &obj->node_field; \
+ else \
+ node->prev->next = &obj->node_field; \
+ obj->node_field.prev = node->prev; \
+ obj->node_field.next = node; \
+ node->prev = &obj->node_field; \
+ return 0; \
+ } \
+ node = node->next; \
+ } \
+ obj->node_field.prev = tree->tail; \
+ obj->node_field.next = NULL; \
+ tree->tail->next = &obj->node_field; \
+ tree->tail = &obj->node_field; \
+ return 0; \
+} \
+static inline void name##_del(struct dpa_rbtree *tree, type *obj) \
+{ \
+ if (tree->head == &obj->node_field) { \
+ if (tree->tail == &obj->node_field) \
+ /* Only item in the list */ \
+ tree->head = tree->tail = NULL; \
+ else { \
+ /* Is the head, next != NULL */ \
+ tree->head = tree->head->next; \
+ tree->head->prev = NULL; \
+ } \
+ } else { \
+ if (tree->tail == &obj->node_field) { \
+ /* Is the tail, prev != NULL */ \
+ tree->tail = tree->tail->prev; \
+ tree->tail->next = NULL; \
+ } else { \
+ /* Is neither the head nor the tail */ \
+ obj->node_field.prev->next = obj->node_field.next; \
+ obj->node_field.next->prev = obj->node_field.prev; \
+ } \
+ } \
+} \
+static inline type *name##_find(struct dpa_rbtree *tree, u32 val) \
+{ \
+ struct rb_node *node = tree->head; \
+ while (node) { \
+ type *item = QMAN_NODE2OBJ(node, type, node_field); \
+ if (val == item->val_field) \
+ return item; \
+ if (val < item->val_field) \
+ return NULL; \
+ node = node->next; \
+ } \
+ return NULL; \
+}
+
+#endif /* __DPAA_RBTREE_H */