vmxnet3: remove unnecessary inlining
authorStephen Hemminger <shemming@brocade.com>
Thu, 9 Jul 2015 18:24:16 +0000 (11:24 -0700)
committerThomas Monjalon <thomas.monjalon@6wind.com>
Thu, 9 Jul 2015 22:45:29 +0000 (00:45 +0200)
No reason to inline large functions. Compiler will decide already
based on optimization level.

Also register array should be const.

Signed-off-by: Stephen Hemminger <stephen@networkplumber.org>
Acked-by: Yong Wang <yongwang@vmware.com>
drivers/net/vmxnet3/vmxnet3_rxtx.c

index 96ec69a..c0cbacb 100644 (file)
 #define RTE_MBUF_DATA_DMA_ADDR_DEFAULT(mb) \
        (uint64_t) ((mb)->buf_physaddr + RTE_PKTMBUF_HEADROOM)
 
-static uint32_t rxprod_reg[2] = {VMXNET3_REG_RXPROD, VMXNET3_REG_RXPROD2};
+static const uint32_t rxprod_reg[2] = {VMXNET3_REG_RXPROD, VMXNET3_REG_RXPROD2};
 
-static inline int vmxnet3_post_rx_bufs(vmxnet3_rx_queue_t* , uint8_t);
-static inline void vmxnet3_tq_tx_complete(vmxnet3_tx_queue_t *);
+static int vmxnet3_post_rx_bufs(vmxnet3_rx_queue_t*, uint8_t);
+static void vmxnet3_tq_tx_complete(vmxnet3_tx_queue_t *);
 #ifdef RTE_LIBRTE_VMXNET3_DEBUG_DRIVER_NOT_USED
 static void vmxnet3_rxq_dump(struct vmxnet3_rx_queue *);
 static void vmxnet3_txq_dump(struct vmxnet3_tx_queue *);
 #endif
 
-static inline struct rte_mbuf *
+static struct rte_mbuf *
 rte_rxmbuf_alloc(struct rte_mempool *mp)
 {
        struct rte_mbuf *m;
@@ -156,7 +156,7 @@ vmxnet3_txq_dump(struct vmxnet3_tx_queue *txq)
 }
 #endif
 
-static inline void
+static void
 vmxnet3_cmd_ring_release_mbufs(vmxnet3_cmd_ring_t *ring)
 {
        while (ring->next2comp != ring->next2fill) {
@@ -295,7 +295,7 @@ vmxnet3_dev_clear_queues(struct rte_eth_dev *dev)
        }
 }
 
-static inline void
+static void
 vmxnet3_tq_tx_complete(vmxnet3_tx_queue_t *txq)
 {
        int completed = 0;
@@ -432,7 +432,7 @@ vmxnet3_xmit_pkts(void *tx_queue, struct rte_mbuf **tx_pkts,
  *      only for LRO.
  *
  */
-static inline int
+static int
 vmxnet3_post_rx_bufs(vmxnet3_rx_queue_t *rxq, uint8_t ring_id)
 {
        int err = 0;