Queue counter is used in a few places so it was given some
reasonable name.
Signed-off-by: Jakub Palider <jpalider@marvell.com>
Acked-by: Jerin Jacob <jerinj@marvell.com>
queues = rte_rawdev_queue_count(dev_id);
if (queues == 0)
return -ENODEV;
+ if (queues != BPHY_QUEUE_CNT)
+ return -EINVAL;
ret = rte_rawdev_start(dev_id);
if (ret)
};
struct bphy_device {
+#define BPHY_QUEUE_CNT 1
struct roc_bphy_irq_chip *irq_chip;
struct bphy_mem mem;
/* bphy irq interface supports single queue only */
- struct bphy_irq_queue queues[1];
+ struct bphy_irq_queue queues[BPHY_QUEUE_CNT];
};
int cnxk_bphy_intr_init(uint16_t dev_id);