The "mlx5_devx_cmd_mkey_create" DevX cmd allocates DevX object using
mlx5_malloc and then creates MKey using glue function.
Compatibly, "mlx5_devx_cmd_destroy" cmd releases first the MKey using
glue function, and then free the DevX object using mlx5_free.
On Windows OS, the reg_mr function creates Mkey using
"mlx5_devx_cmd_mkey_create" cmd, but dereg_mr function using directly
glue function without freeing the object.
This behavior causes memory leak at each MR release.
In addition, the dereg_mr function makes sure that the MR pointer is
valid before destroying its fields, but always calls the memset function
that makes a difference to it.
This patch moves the dereg_mr function to use "mlx5_devx_cmd_destroy"
instead of glue function, and extends the validity test to the whole
function.
Fixes: ba420719823c ("common/mlx5: add reg/dereg MR on Windows")
Cc: stable@dpdk.org
Signed-off-by: Michael Baum <michaelba@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
 static void
 mlx5_os_dereg_mr(struct mlx5_pmd_mr *pmd_mr)
 {
-       if (pmd_mr && pmd_mr->mkey)
-               claim_zero(mlx5_glue->devx_obj_destroy(pmd_mr->mkey->obj));
-       if (pmd_mr && pmd_mr->obj)
+       if (!pmd_mr)
+               return;
+       if (pmd_mr->mkey)
+               claim_zero(mlx5_devx_cmd_destroy(pmd_mr->mkey));
+       if (pmd_mr->obj)
                claim_zero(mlx5_os_umem_dereg(pmd_mr->obj));
        memset(pmd_mr, 0, sizeof(*pmd_mr));
 }