}
/*
- * Depending on memory configuration, objects addresses are spreaded
+ * Depending on memory configuration, objects addresses are spread
* between channels and ranks in RAM: the pool allocator will add
* padding between objects. This function return the new size of the
* object.
/*
* increase trailer to add padding between objects in order to
- * spread them accross memory channels/ranks
+ * spread them across memory channels/ranks
*/
if ((flags & MEMPOOL_F_NO_SPREAD) == 0) {
unsigned new_size;